Independent studio · est. 2017

Design and engineering, practiced quietly.

Selde is a nine-person studio building digital products for people who notice the details. We take on six projects a year. We finish all of them.

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Selected work

2023 — 2026
01Fjeld BankrebuildProduct · Systems2026
02Ostara Archivev2Editorial platform2025
03Ravel AudioBrand · Web · App2025
04Kolo Healthdesign systemDesign engineering2024
05Meret GalleryDigital exhibition2024
06Tind AnalyticsconsoleData product2023

Case studies are shared privately. Ask for the folio.

What we do

Capabilities

Design

  • Product design
  • Design systems
  • Interaction & motion
  • Typography & identity

Engineering

  • Web applications
  • Native & cross-platform
  • Creative development
  • Performance & accessibility

Direction

  • Product strategy
  • Technical due diligence
  • Team embedding
  • Long-term stewardship
We believe restraint is a feature. The best interface is the one that earns its silence — nothing moves unless the movement means something.

Studio ethos, pinned above every desk

How a project unfolds

Process
i.

Listen

Two weeks inside your problem before we draw anything. We interview, read, and use the current product daily.

ii.

Frame

One document that states what we are building and — more usefully — what we are refusing to build.

iii.

Make

Design and engineering in the same room, same week. Working software over theatre; prototypes over decks.

iv.

Tend

We stay after launch. Quarterly tune-ups keep the details sharp long after the applause fades.

Tell us what keeps your product awake at night.

BergenRotterdamRemote, deliberately
Designed by Gideon Awolesi